- `POST /session/:id/stop`: the owner ends a run. Adds
`session.time_stop_requested` (migration 0022) and a `user` reason on
`session.stop` jobs.
- The box reports how many clients are watching (`viewers` lifecycle
message), so a host can end a run nobody uses.
- `GET /machine/:id/downloads`: the owner reads what their machine is
downloading and has ready.
GET /machine/:id/downloads lists every game the machine is downloading,
has ready or failed to download, with progress and each game's name.
The library already carries a download per game, but it is the most
recent one across every host, which is not what a person watching their
own machine set up wants to see.
Owner-scoped in the query: a machine that is not yours answers 404, the
same as one that does not exist.
A host cannot tell a run somebody is playing from one nobody has looked
at in an hour, so it cannot end the second without guessing.
The hub now answers the address socket with a second line,
`viewers <n>`, counting clients that are streaming. Init reads it
alongside the address and sends a new `viewers` message to the host
when the count changes. A reader that takes only the first line gets
the address exactly as before, a server that never writes the second
line is still read, and a host that does not know the message skips it,
so either end can ship first.
POST /session/:id/stop. A run no host has claimed ends at once; one that
is starting or live is marked with time_stop_requested and its host is
handed a session.stop with reason `user` on every poll until it reports
the run ended. The host already ends a run the same way whatever the
reason, so no host change is needed.
Asking twice keeps the first time asked, and asking of a finished run
changes nothing. Somebody else's run answers 404, and a host cannot
stop a run as its owner.
- The host report accepts `gpus` (model, VRAM in MiB, PCI id); the
machine keeps them and `/machine` returns them. One new nullable column.
- Must reach prod before host agent 0.2.10, which sends the field.
The host report gains gpus: each card's model, VRAM in MiB when the
driver says, and the PCI id it was named by. Kept on the machine (a jsonb
column, written only when it changes) and returned by /machine. What a
person calls the machine, and the first measured part of the capacity a
scheduler will place by.
- The API accepts a host's own tier label in a box report. Every report
naming a box was rejected with a 400, so stop reasons never reached a
run.
- A library sync now removes the games the account no longer owns. An
empty sync removes nothing, and a game owned again comes back.
- Build: a mesa patch keeping the GE rings off the discardable path.
An evicted discardable BO has no GTT fallback, so under VRAM pressure a
box could lose its GE rings and fail every graphics submission until
VRAM freed up. Seen live: Control failed 127k submissions after a
neighbour inside its share evicted it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A sync is the whole of what the account owns, but it only ever upserted,
so a revoked licence or a library from a previous Steam account stayed
listed forever. A sync that fully lands now soft-deletes the rest; an
empty list prunes nothing, and a game owned again comes back.
The report schema pinned each box's tier to our size enum, but hosts name
a box's shape by resolution (1080p). Every report naming a box was a 400,
so stop reasons never reached the run. Placement already stores the size;
the reported label is free text and is not stored.
- **Installer:** piped into `sudo`, installs to `/usr/local/bin`, and
hands onboarding `/var/lib/nestri`. Root lets the host agent jail each
box under its own uid and give guests a network. A host that ran the
agent as the sudo user has that state copied over (never moved), so it
keeps its machine identity and its downloads. Pins host agent 0.2.4.
- **Base image:** `vhost-user-nvgpu` and `nvgpu-userspace`, static
(musl), from the same `NVGPU_REF` as the guest driver and Vulkan layer,
under `/boot/host`. The host agent takes them out at unpack, as it does
the kernel, and forwards the GPU when it finds the NVIDIA driver loaded.
Merge after the host agent 0.2.4 release: the installer pins it.
Re-running the install command on a host that runs the agent failed:
onboarding refuses to race the agent holding the host lock. The
installer now stops `nestri-host.service` first; onboarding starts it
again on the new binary.
A `kernel-build` stage runs `kernel-build.sh` and puts the result at
`/boot/vmlinux`; host onboarding takes it out beside the root image, so
kernel and image (and their shared NVGPU_REF) always ship as one pair.
`make push` publishes `:latest` and a commit tag from the build box.
Built on the build box: `/boot/vmlinux` is 24 MB, and
`vmlinux.nvgpu-rev` is beside it.
A QR sign-in on Nestri's own hardware proves the Steam account, so `POST
/machine/enrolment` from a machine in `FLEET_ORGANISATION_ID` also links
it to the person. Hosts somebody brought never link (a machine vouching
for itself could attach any Steam account to anyone enrolled on it). A
Steam account already linked elsewhere stays there; the report is
recorded either way.
Tests: three new in `enrolment.test.ts` (fleet links and is idempotent,
own host does not link, taken account is left alone). 164 pass.
The guest's audio stream ran about 3.5% short of realtime: 193 packets a
second where 200 were due, with no network loss at all. The client plays
at its own 48 kHz, so its buffer drained and underran every few seconds,
idle or loaded.
The graph was running 128-frame (2.67 ms) cycles. The 256 floor for VMs
matched on `cpu.vm.name`, which PipeWire reads from DMI and nesbox does
not provide, so it never applied, and neswire's 240-frame request was
rounded down to a power of two. A busy guest missed ~20 of those cycles a
second (pw-top ERR on neswire), and each missed cycle's audio never
reached neswire while the graph clock moved on.
- PipeWire is fixed at 240 frames, power-of-two rounding off: one cycle,
one 5 ms Opus packet, twice the headroom of before.
- neswire reads the graph position each cycle and fills exactly the
frames a missed cycle skipped, as silence, so the stream stays at
48 kHz whatever the scheduler does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Each client states what it decodes when it connects, and the hub passed
each statement to the encoder as it arrived. The newest client decided, so
a client that only decodes H.264 lost its picture as soon as one that
decodes AV1 or H.265 joined.
The hub now keeps every client's statement and gives the encoder their
intersection, recomputed when a client joins, when one leaves, and when the
controller returns to automatic. A room settles on the best codec all of
its clients share, and moves up again once the client holding it back has
left. Manual mode still leaves the encoder alone; the change is applied
when the mode goes back to automatic.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- A Steam account is linked only through Steam's own OpenID sign-in
(POST /steam/link/start, GET /steam/link/callback). POST /steam/link,
which linked any Steam id on trust, is removed. Migration 0020,
additive.
- The installer installs host agent 0.2.2 (virtiofsd preflight, install
wording), released from nescore prod.
POST /steam/link took a Steam id from the request body and linked it. A
Steam id is public, so anyone could claim any account, its library, and
the one free weekend that is keyed on it.
Linking is now POST /steam/link/start, which returns a Steam sign-in URL
tied to a one-time, ten-minute request, and GET /steam/link/callback,
where the browser comes back. The callback accepts the id only if Steam
confirms the assertion, the assertion was issued for exactly this
callback, and the id is read from Steam's claimed identity URL in the
one shape Steam issues it. The request is spent on use.
One line: the installer's default host agent version is now 0.2.1,
released from prod. It ends a run when the job poll sends session.stop,
which the free weekend relies on.
Ships everything on dev to prod, including:
- POST /box: create a box on your own host or on the fleet
- Fleet entitlement during your own run; fleet runs billed to the box
owner's personal team
- The free weekend trial: Fri–Sun, 2 hours, one per team, email and
Steam account, off once five teams pay; session.stop jobs for overdue
trial runs
- Install tokens that register a host to an organisation's fleet
- Migrations 0018 and 0019, both additive
Plus the sign-in screen work, the guest image changes and the team/box
reads already on dev.
Fleet placement stays off until FLEET_ORGANISATION_ID is set on the API
host.
An install token can now name an organisation instead of a team, and the
host it registers belongs to that organisation's fleet. Only members of
the organisation may mint one, since fleet hardware is rented to other
people. A token for both is refused, by the route and by a check
constraint, as it already is for a machine.
A team with no plan may run on the fleet from Friday 00:00 to Monday
00:00, Helsinki time, for two hours of live play per weekend. One trial
per team, per email address and per Steam account; the claim outlives
the account, so closing it and signing up again is not a second trial.
Once five teams pay, the trial closes for everyone.
A trial run is marked on the session. Its time is counted from the run's
own live interval and kept out of the plan's allowance. Unlike an
allowance, the trial ends a run: the host's work poll now carries a
session.stop job for any trial run past its hours or its window, which
an agent that does not know the kind already skips.
A fleet machine belongs to an organisation, which is not something that
pays, so fleet runs were neither checked nor metered. The payer is now
the box owner's personal team, and the meter that starts and stops with
a run asks the same function the start check does, so the team checked
and the team billed cannot differ.
Fleet machines refused everyone, because nothing could yet say who had
paid for them. A run on one can only exist once it passed the start
check, so a starting or live run of your own box on that machine is now
what grants access, and it ends with the run. Holding a box is not
enough: a box costs nothing to hold.
POST /box places a box once, at creation. On your own host it keeps the
existing rule (exactly one host, or refuse). On the fleet it picks an
online machine owned by the fleet organisation, the one holding the
fewest boxes. Each person holds at most one fleet box. Which organisation
is the fleet is deploy configuration, so no deployment rents hardware it
was not told to.
No machine online is a 429, since the same request succeeds once one is
back.