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Two things, both of which every response collected without them is a response we cannot go back for -- since a submission carries nothing that identifies anyone, there is no second chance to ask. ## The display and decode probe This is the readable half of the client capability probe our build order already specifies -- GPU, decoder, display -- and its stated purpose is attribution: told only that a stream "looks bad", the cheapest available explanation is that our reconstruction ratio was too aggressive, so without this we would lower the ratio and pay density for somebody else's window manager. presentation path x11 · bspwm eDP-1 1920x1200 @ 60 Hz, 8-bit Vulkan decode h264, h265 VA-API decode h264, h265, vp9 Session type, compositor, and whether we are under XWayland -- which is exactly the objection raised against our own A/B rounds, now recorded automatically rather than argued about. A bare window manager sets none of the XDG variables, so bspwm and thirteen others are matched from the process list; a report that cannot name bspwm cannot answer the challenge that named it. From EDID, parsed here rather than shelled out to: native mode, refresh, colour bit depth, which HDR transfer functions the panel accepts, BT.2020 colorimetry, and 4:2:0 chroma. The CTA-861 extension blocks are where all the colour capability lives -- base EDID says nothing about any of it. That decides real choices. Whether 10-bit is worth sending, whether BT.2020 is worth encoding, which codec to reach for. Every one of those has so far been decided against the one panel in this room -- which this now reports as 8-bit, meaning the 10-bit work cannot be validated on it at all. EDID is untrusted binary from a device node. Every read is bounds-checked and every field optional: monitors ship broken EDIDs and docks synthesise worse ones, so a bad panel costs one field rather than the run. Three tests, one of which truncates the block mid-extension and asserts that no colour capability is invented. The colorimetry byte offset was wrong the first time and the test caught it, which is the argument for the test. Present mode, tearing and fractional scaling need a real window and swapchain, so they are absent and said to be absent rather than guessed. ## Early access An optional email, asked last, after the verdict has printed -- so nobody types an address before seeing what this said about their machine. Blank skips it. The offer branches on the verdict, because telling someone with no KVM and a grade-F uplink that we liked what their machine can do is a lie, and this program's only real asset is that it does not flatter anyone. A host-capable machine gets the host offer; everyone else gets early access as a player, which is a true offer too. It is the one identifying thing collected here, so: it appears in the pre-submit disclosure with everything else, and the promise elsewhere had to be reworded -- "no username, no identifiers" stopped being true the moment this field existed, and leaving the old line standing would have been the dishonest option. Validation is deliberately loose; arguing with somebody about their own address over a regex loses the response outright. Version to 0.2.0.
184 lines
7.6 KiB
Markdown
184 lines
7.6 KiB
Markdown
# nesdoctor
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**Is this machine any good — as a Nestri host, or as a client?**
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```sh
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# macOS and Linux
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curl -fsSL https://doctor.nestri.io/install.sh | sh
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# Windows
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powershell -c "irm https://doctor.nestri.io/install.ps1 | iex"
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```
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Both download one binary, verify its checksum, run it, and delete it. They
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install nothing, need no administrator rights, and touch no system directory.
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**The scripts those URLs serve are the files in [`install/`](install/)** — the
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worker fetches them from this repository, so you can read exactly what you are
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about to run before you run it.
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They pin a release tag rather than using `releases/latest`, because this
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repository ships product releases too and `latest` is whichever went out most
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recently. `NESDOCTOR_TAG` overrides it.
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Or build it yourself:
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```
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cargo run --release -p nesdoctor
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```
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Checks every hard requirement for running a Nestri box, measures what your
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connection actually does when it is busy, and asks at most five questions.
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## Nothing is uploaded
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There is no server. No telemetry endpoint exists, and there is no build of this
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program that reports home — the network test talks to Cloudflare's public
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speed-test sink and to `1.1.1.1`, neither of which is ours.
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The output is a line on your terminal. If you want us to have it, you paste it
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somewhere. If you do not, we never had it. That is a property of the design
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rather than a promise about our intentions: there is nothing to switch on later.
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The shareable line carries **no hostname, no IP, no username, no game titles and
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no file paths** — a size band rather than a size, and an hour histogram rather
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than timestamps. It is put on your clipboard at the end so pasting it is one
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keystroke.
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The long version lands in `nesdoctor.json`: every check with its reason, the
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full latency series, and your installed titles with sizes and launch times if
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you said yes to Steam. **That file is considerably more useful to us than the
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line** — it is what lets us size a game library and see which requirement
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actually stops people — so do have a read through it and send it along if
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nothing in there bothers you. Plain JSON, entirely optional, and the one-line
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version is already plenty.
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Reading your Steam library needs an explicit yes, and the question is asked last,
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after you have seen what this program does.
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## The number worth running it for
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Everybody knows their download speed. Almost nobody has seen **how much latency
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their connection adds when it is busy**, and for anything interactive that is the
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figure that decides it:
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```
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upstream 39 Mbps
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latency, idle floor 55 ms
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latency, idle typ. 180 ms
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latency, loaded 95 ms
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added under load +39 ms grade C
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```
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Two idle figures because they answer different questions. **Floor** is the best
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the path can do, and queueing is everything above it — so that is what the
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bloat number is measured against. **Typical** is what a connection actually
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gets, and where the two differ this much, the route itself is the problem.
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A 500 Mbps uplink that queues for 300 ms under load cannot carry a game. A
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25 Mbps one with `fq_codel` or CAKE can. If your grade is C or F it is almost
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always a router setting rather than a line you need to upgrade.
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## Options
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|---|---|
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| `--no-net` | Skip the network test (it uploads ~100 MB) |
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| `--no-steam` | Never look at Steam, and do not ask |
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| `--yes` | Take the defaults — for a second run, not a first |
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| `--json <PATH>` | Where to write the full report |
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| `--quiet` | Only the summary line, for scripting |
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| `--no-open` | Do not offer to open a browser; just print the link |
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| `--submit-url` | Where the submit link points (default `https://doctor.nestri.io`) |
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## Verdicts
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| `HOST-READY` | Passes everything, and close enough to the network to serve others |
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| `HOST-READY-LOCAL` | Passes everything, but far enough out that it can only serve players nearby |
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| `HOST-NET` | Good machine; the connection is in the way |
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| `HOST-FIXABLE` | Nothing is a hardware limit — what is missing can be installed |
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| `CLIENT` | Not a host. A complete answer, and what most machines are |
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| `UNKNOWN` | A blocking check could not be run. An unknown is not a no |
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## Your display, and why we ask
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```
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presentation path x11 · bspwm
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eDP-1 1920x1200 @ 60 Hz, 8-bit
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Vulkan decode h264, h265
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VA-API decode h264, h265, vp9
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```
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Read from your monitor's EDID and your session, not guessed. Resolution,
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refresh, **colour depth**, which HDR transfer functions the panel accepts,
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whether it takes BT.2020, whether it takes 4:2:0 chroma — plus what your
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hardware can decode.
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This decides real choices on our side: whether 10-bit is worth sending, whether
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BT.2020 is worth encoding, which codec to reach for. Every one of those had
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been decided against the single panel in one room.
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Its other use is **attribution**. Told only that a stream "looks bad", the
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cheapest explanation is always that we compressed it too hard — so without
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knowing that a compositor is rescaling the picture, we would turn down our own
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quality to pay for somebody else's window manager.
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**Present mode, tearing and fractional scaling are not here.** They need a real
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window and a swapchain, so they belong in the client, and are reported as
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unknown rather than guessed.
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## Sending it back
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At the end it prints a link, lists in plain English what the link contains, and
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opens it when you press Enter. That is the whole submission — no account, no
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form, no email client.
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One thing worth knowing if you are reading `install/install.sh`: it reopens
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stdin on `/dev/tty` before handing over. Piped into a shell the documented way,
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the script's stdin **is** the pipe and the pipe is at end of file, so without
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that line `nesdoctor` correctly sees a non-terminal stdin and skips every
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question — a run that completes, looks fine, and answers nothing. Running the
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script from a file works perfectly, which is what makes it worth a comment.
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The link is built from **readable query parameters** rather than an encoded
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blob. A blob would be shorter and would let us send more; it would also mean you
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cannot read what you are sending, which is the one thing this program has going
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for it.
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If you would rather not click a link we wrote, the short line is printed too and
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put on your clipboard.
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At the very end it offers to take an **email address** — optional, blank skips
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it — so we can come to you when there is something to try. That is the only
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identifying thing this program collects, it is asked last, and it appears in the
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disclosure list like everything else so you see it before it is sent.
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## What it deliberately does not tell you
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- **A pass is not a promise.** Every check is a *necessary* condition. Nothing
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here runs under load, so a machine that passes can still fail on block I/O.
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- **`vulkaninfo` reporting the encode extension is not proof the path works.**
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We have had a correct extension list over a broken path before.
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- **The host's `virglrenderer` and Mesa are not checked at all**, on purpose.
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The box carries its own inside the image it runs in, so the host's copies are
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not on the path — and a row that could only ever say "present, patch state
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unknown" told prospective hosts their machine was wrong when it was not.
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## Building
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```
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cargo build --release -p nesdoctor
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```
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Four dependencies, three of them `serde`/`clap`/`anyhow`. Everything that could
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be done with `std` is: the VDF parser, the platform probes and the text wrapping
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are all in-tree, because a binary handed to strangers has a dependency tree that
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is part of its interface.
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A static build, for a release someone downloads rather than compiles:
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```
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cargo build --release -p nesdoctor --target x86_64-unknown-linux-musl
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```
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