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Anybody could ask for a device code and be handed a link with the user code already in it. Following that link started a sign-in, and finishing the sign-in approved the grant. So sending somebody the link was enough: they saw an ordinary sign-in prompt, completed it, and whoever kept the device code polled and collected their access and refresh tokens. The victim never saw a question, because there was not one. There is now. Signing in says who the browser belongs to; it does not say the person meant to hand an account to a program somewhere else. Those are two questions and only the second authorizes anything, so the flow ends at a page that names the program, shows the code back so it can be compared with what the device is displaying, and offers Approve and Deny. Approving is a POST carrying a value from the cookie, so another site cannot submit it on somebody's behalf. Denial moved onto the same page: it used to be a GET anyone could fire, which meant a link scanner could cancel a real sign-in and a stranger with a user code could grief one. Three more things that were wrong underneath. The grant was read, modified and written back as a whole record. A poll that read a pending grant and then wrote its bookkeeping erased an approval that landed in between, and the client polled a dead grant until it expired. Grants moved to a table, where approving is one conditional update and redeeming is one delete that returns what it deleted, so neither party can undo the other and two polls cannot both be served. Tokens were minted when the person clicked and left sitting in storage until collected. They are minted at redemption now, so the lifetime the client is told about starts when it receives them, and a grant nobody collects leaves no usable refresh token behind. The client identifier was never checked, at either end. It is validated when the grant is created and has to match when the code is redeemed — without that, a leaked code is redeemable by anyone, and the identifier the token carries is whatever the last caller claimed. The device code is also stored as a hash now, since it is the credential the tokens are handed to. The store is an interface because the issuer cannot reach the database, and because the guarantees are the point: every method is one operation, and no caller reads a grant, decides, and writes it back.
apps/auth
The authentication worker for Nestri — a Cloudflare Worker built on
@nestri/auth (OpenAuth-style issuer).
What it does
Hosts the OpenID Connect / OAuth issuer and the login UI:
- Steam OAuth — the primary login flow. After Steam redirects back, the worker fetches the
player's profile, creates (or finds) the
User+LinkedAccountrows in Postgres, auto-creates a personal team on first login, and issues a JWTusersubject containing{ userID, linkedAccountID }. - SSH login — authenticates a device via its SSH fingerprint (keyed by
SSH_AUTH_KEY), resolving the identity throughSteam.resolveSshIdentityin@nestri/core.
Key details
- Signing keys are generated at runtime and persisted in the
AuthStorageKV namespace. - JWT subjects are defined in
@nestri/core/auth/subjects. - The API worker calls this worker via a service binding (
AUTH), verified throughAUTH_ISSUER_URL.
Structure
src/index.ts # Worker entrypoint: issuer config + success callbacks (steam, ssh)
test/ # Worker tests
Running
Deployed through Alchemy (apps/auth worker in alchemy.run.ts at the repo root) with bindings
AuthStorage (KV), HYPERDRIVE (Postgres), STEAM_API_KEY, SSH_AUTH_KEY.