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## Description We are attempting to hookup maitred to the API Maitred duties will be: - [ ] Hookup to the API - [ ] Wait for signal (from the API) to start Steam - [ ] Stop signal to stop the gaming session, clean up Steam... and maybe do the backup ## Summary by CodeRabbit - **New Features** - Introduced Docker-based deployment configurations for both the main and relay applications. - Added new API endpoints enabling real-time machine messaging and enhanced IoT operations. - Expanded database schema and actor types to support improved machine tracking. - **Improvements** - Enhanced real-time communication and relay management with streamlined room handling. - Upgraded dependencies, logging, and error handling for greater stability and performance. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com> Co-authored-by: Kristian Ollikainen <14197772+DatCaptainHorse@users.noreply.github.com>
25 lines
502 B
Go
25 lines
502 B
Go
package system
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import (
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"os"
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"strings"
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)
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const (
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dbusPath = "/var/lib/dbus/machine-id"
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dbusPathEtc = "/etc/machine-id"
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)
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// GetID returns the machine ID specified at `/var/lib/dbus/machine-id` or `/etc/machine-id`.
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// If there is an error reading the files an empty string is returned.
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func GetID() (string, error) {
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id, err := os.ReadFile(dbusPath)
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if err != nil {
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id, err = os.ReadFile(dbusPathEtc)
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}
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if err != nil {
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return "", err
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}
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return strings.Trim(string(id), " \n"), nil
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}
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