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## Description We are attempting to hookup maitred to the API Maitred duties will be: - [ ] Hookup to the API - [ ] Wait for signal (from the API) to start Steam - [ ] Stop signal to stop the gaming session, clean up Steam... and maybe do the backup ## Summary by CodeRabbit - **New Features** - Introduced Docker-based deployment configurations for both the main and relay applications. - Added new API endpoints enabling real-time machine messaging and enhanced IoT operations. - Expanded database schema and actor types to support improved machine tracking. - **Improvements** - Enhanced real-time communication and relay management with streamlined room handling. - Upgraded dependencies, logging, and error handling for greater stability and performance. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com> Co-authored-by: Kristian Ollikainen <14197772+DatCaptainHorse@users.noreply.github.com>
12 lines
342 B
Go
12 lines
342 B
Go
package common
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const (
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ExtensionPlayoutDelay string = "http://www.webrtc.org/experiments/rtp-hdrext/playout-delay"
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)
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// ExtensionMap maps URIs to their IDs based on registration order
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// IMPORTANT: This must match the order in which extensions are registered in common.go!
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var ExtensionMap = map[string]uint8{
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ExtensionPlayoutDelay: 1,
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}
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