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Bumps the go_modules group with 1 update in the /packages/maitred directory: [golang.org/x/net](https://github.com/golang/net). Updates `golang.org/x/net` from 0.34.0 to 0.38.0 <details> <summary>Commits</summary> <ul> <li><a href="e1fcd82abb"><code>e1fcd82</code></a> html: properly handle trailing solidus in unquoted attribute value in foreign...</li> <li><a href="ebed060e8f"><code>ebed060</code></a> internal/http3: fix build of tests with GOEXPERIMENT=nosynctest</li> <li><a href="1f1fa29e0a"><code>1f1fa29</code></a> publicsuffix: regenerate table</li> <li><a href="12150816f7"><code>1215081</code></a> http2: improve error when server sends HTTP/1</li> <li><a href="312450e473"><code>312450e</code></a> html: ensure <search> tag closes <p> and update tests</li> <li><a href="09731f9bf9"><code>09731f9</code></a> http2: improve handling of lost PING in Server</li> <li><a href="55989e24b9"><code>55989e2</code></a> http2/h2c: use ResponseController for hijacking connections</li> <li><a href="2914f46773"><code>2914f46</code></a> websocket: re-recommend gorilla/websocket</li> <li><a href="99b3ae0643"><code>99b3ae0</code></a> go.mod: update golang.org/x dependencies</li> <li><a href="85d1d54551"><code>85d1d54</code></a> go.mod: update golang.org/x dependencies</li> <li>Additional commits viewable in <a href="https://github.com/golang/net/compare/v0.34.0...v0.38.0">compare view</a></li> </ul> </details> <br /> [](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores) Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting `@dependabot rebase`. [//]: # (dependabot-automerge-start) [//]: # (dependabot-automerge-end) --- <details> <summary>Dependabot commands and options</summary> <br /> You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot show <dependency name> ignore conditions` will show all of the ignore conditions of the specified dependency - `@dependabot ignore <dependency name> major version` will close this group update PR and stop Dependabot creating any more for the specific dependency's major version (unless you unignore this specific dependency's major version or upgrade to it yourself) - `@dependabot ignore <dependency name> minor version` will close this group update PR and stop Dependabot creating any more for the specific dependency's minor version (unless you unignore this specific dependency's minor version or upgrade to it yourself) - `@dependabot ignore <dependency name>` will close this group update PR and stop Dependabot creating any more for the specific dependency (unless you unignore this specific dependency or upgrade to it yourself) - `@dependabot unignore <dependency name>` will remove all of the ignore conditions of the specified dependency - `@dependabot unignore <dependency name> <ignore condition>` will remove the ignore condition of the specified dependency and ignore conditions You can disable automated security fix PRs for this repo from the [Security Alerts page](https://github.com/nestrilabs/nestri/network/alerts). </details> Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
build(deps): bump golang.org/x/net from 0.34.0 to 0.38.0 in /packages/maitred in the go_modules group across 1 directory (#266)
Nestri is an open-source, self-hosted Geforce Now alternative with Stadia's social features. Built and shaped by our gaming community.
Note
Nestri is more closer (in feature comparison) to Jellyfin/Plex than Moonlight. Our goal is to develop a comprehensive self-hosted cloud gaming solution for your home server.
Features
- Save and share your game progress easily with friends
- Simultaneously run multiple games on your GPU using Virtio-GPU Venus and/or Virgl
- Play games using either your integrated GPU or dedicated GPU
- Enjoy titles from your preferred Game Stores - Steam, Epic Games, Amazon Games, GOG.com
- Experience Android gaming
- Organize gaming sessions with friends and family through Nestri Parties
- Stream directly to YouTube and Twitch straight from your setup
- Family sharing capabilities
- Support for Controller, Touchscreen, Keyboard, and Mouse devices
Possible Use Cases
- Organize game nights or LAN parties with friends online or locally
- For game developers, showcase your proof-of-concept multiplayer games for testing without installation
- Create and manage your custom cloud-gaming platform using our robust API
- Establish a game server for your family to enjoy gaming on the go
Goals
- Provide a user-friendly setup - fire and forget
- Deliver a simple and elegant interface for managing and playing your game library
- Ensure a high-quality gaming experience out-of-the-box
- Optimize for the best gaming performance right from the start
Non-Goals
- Become a generic cloud-gaming service
Built With
- Cloudflare Workers
- Cloudflare Pages
- Supabase
- CrosVM (with Virtio-GPU Venus and Virgl support)
- Docker
- Qwik
- Media-Over-Quic
- AWS Route53
Known Issues
- CrosVM is still under development and needs to be merged
- Currently, the Intel dGPU, particularly the Arc A780, is the only tested and verified GPU
Donation
If you appreciate our work and wish to support the development of Nestri, consider making a donation here. Your contributions will help us improve the platform and enhance your gaming experience. Thank you for your support!
Demo
Nestri is still in development, but here is some footage from Behind-The-Scenes
Description
Languages
TypeScript
73%
Go
11.9%
Rust
9.5%
Shell
2%
CSS
1.4%
Other
2.1%