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Runs against a database where every user was created by a gaming sign-in, so most rows have no email at all and nothing has ever stopped two rows from sharing one. The address is normalized first, duplicates are separated before the unique index exists — the older row keeps the address, the newer one is asked for a new one and loses nothing else — and the index is partial so that accounts with no address do not collide with each other. Verified against a database built to contain the awkward rows rather than against an empty schema, by the script alongside it: an account with no address, one with both, one with two connections, a duplicated address in two different cases, an account already over the connection cap, and a deleted row holding an address a live row also holds. Removing the de-duplication makes the index creation fail, which is how we know the fixtures are load-bearing. Also adds a nullable column recording which attempt holds a session run. It is not part of the change above and carries no reason of its own; the endpoint that reads and writes it arrives separately, and it is here because a schema change has one owner at a time.
packages/core
@nestri/core — the domain layer for Nestri. All business logic, database access, and
serialization lives here. The API and auth workers are thin pass-through translation layers on top.
What it contains
| Area | Files | Purpose |
|---|---|---|
| db | db/index.ts, db/types.ts, db/test.ts |
Drizzle + Postgres (Database.use/transaction), ULID column helpers |
| users | user/* |
Users, linked accounts, fingerprints, library |
| teams | team/* |
Teams + membership with roles (team_member) |
| games | game/* |
Game catalog, depot content, per-host downloads |
| steam | steam/index.ts |
Steam API integration & SSH identity resolution |
| auth | auth/subjects.ts |
JWT subjects shared with the auth worker |
| infra | env.ts, context.ts, actor.ts, fn.ts, id.ts, error.ts, examples.ts |
Environment, Actor model, zod-typed fn() wrappers, IDs, error types, examples |
| migrations | migrations/ |
Drizzle-kit SQL migrations for Postgres schema |
Conventions
- Domain namespaces (
user/,team/, ...) expose typedfn()functions that validate input with a Zod schema and serialize DB rows inside the function boundary — the API routes never see raw table rows. - Actor model:
Actor.userID,Actor.type, ... pull the current authenticated identity fromAsyncLocalStorage(set by the API middleware / auth worker) without passing it through call chains. - Soft delete: every table has
time_deleted; queries filter withisNull(table.timeDeleted). - IDs: ULIDs via
Identifier.ascending('user')→usr_.... - Tables are defined in
*.sql.tsfiles (drizzle) with namespaces inindex.ts. - Environment is read through
Env.get(), init by worker bindings.
Structure
src/
├── actor.ts, env.ts, id.ts, fn.ts, error.ts, examples.ts
├── db/
├── auth/
├── user/ (user.sql.ts, linked-account.*, fingerprint.*, library.*, index.ts)
├── team/ (team.sql.ts, member.*, index.ts)
├── game/ (game.sql.ts, depot.*, download.*, index.ts)
├── steam/ (index.ts)
├── pairing-code/
├── access-token/
└── machine/
Scripts
bun run db:push # push schema (drizzle-kit)
bun run db # open drizzle-kit
Usage
import { Team } from '@nestri/core/team/index';
import { Database } from '@nestri/core/db/index';
const team = await Team.fromID('tem_...');