Files
netris-nestri/packages/www/src/components/profile-picture.tsx
Wanjohi c0194ecef4 🔄 refactor(steam): Migrate to Steam OpenID authentication and official Web API (#282)
## Description
<!-- Briefly describe the purpose and scope of your changes -->


<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit

- **New Features**
- Added support for managing multiple Steam profiles per user, including
a new profiles page with avatar selection and profile management.
- Introduced a streamlined Steam authentication flow using a popup
window, replacing the previous QR code and team-based login.
- Added utilities for Steam image handling and metadata, including
avatar preloading and static Steam metadata mappings.
  - Enhanced OpenID verification for Steam login.
- Added new image-related events and expanded event handling for Steam
account updates and image processing.

- **Improvements**
- Refactored the account structure from teams to profiles, updating
related UI, context, and storage.
- Updated API headers and authentication logic to use Steam IDs instead
of team IDs.
- Expanded game metadata with new fields for categories, franchises, and
social links.
- Improved library and category schemas for richer game and profile
data.
- Simplified and improved Steam API client methods for fetching user
info, friends, and game libraries using Steam Web API.
- Updated queue processing to handle individual game updates and publish
image events.
- Adjusted permissions and queue configurations for better message
handling and dead-letter queue support.
  - Improved slug creation and rating estimation utilities.

- **Bug Fixes**
- Fixed avatar image loading to display higher quality images after
initial load.

- **Removals**
- Removed all team, member, and credential management functionality and
related database schemas.
  - Eliminated the QR code-based login and related UI components.
  - Deleted legacy team and member database tables and related code.
- Removed encryption utilities and deprecated secret keys in favor of
new secret management.

- **Chores**
- Updated dependencies and internal configuration for new features and
schema changes.
- Cleaned up unused code and updated database migrations for new data
structures.
- Adjusted import orders and removed unused imports across multiple
modules.
- Added new resource declarations and updated service link
configurations.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2025-06-02 09:22:18 +03:00

36 lines
884 B
TypeScript

import { createSignal, type JSX, onMount } from "solid-js";
type SteamAvatarProps = {
avatarHash: string;
alt?: string;
class?: string;
style?: string | JSX.CSSProperties;
};
export default function SteamAvatar(props: SteamAvatarProps) {
const smallUrl = `https://avatars.cloudflare.steamstatic.com/${props.avatarHash}.jpg`;
const fullUrl = `https://avatars.cloudflare.steamstatic.com/${props.avatarHash}_full.jpg`;
const [src, setSrc] = createSignal(smallUrl);
onMount(() => {
const img = new Image();
img.src = fullUrl;
img.onload = () => setSrc(fullUrl);
});
return (
<img
src={src()}
alt={props.alt ?? "Steam Avatar"}
class={props.class}
style={{
"height": "100%",
"width": "100%",
"object-fit": "cover",
...typeof props.style === "string" ? {} : props.style,
}}
/>
);
}