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## Description Whew, some stuff is still not re-implemented, but it's working! Rabbit's gonna explode with the amount of changes I reckon 😅 <!-- This is an auto-generated comment: release notes by coderabbit.ai --> ## Summary by CodeRabbit - **New Features** - Introduced a peer-to-peer relay system using libp2p with enhanced stream forwarding, room state synchronization, and mDNS peer discovery. - Added decentralized room and participant management, metrics publishing, and safe, size-limited, concurrent message streaming with robust framing and callback dispatching. - Implemented asynchronous, callback-driven message handling over custom libp2p streams replacing WebSocket signaling. - **Improvements** - Migrated signaling and stream protocols from WebSocket to libp2p, improving reliability and scalability. - Simplified configuration and environment variables, removing deprecated flags and adding persistent data support. - Enhanced logging, error handling, and connection management for better observability and robustness. - Refined RTP header extension registration and NAT IP handling for improved WebRTC performance. - **Bug Fixes** - Improved ICE candidate buffering and SDP negotiation in WebRTC connections. - Fixed NAT IP and UDP port range configuration issues. - **Refactor** - Modularized codebase, reorganized relay and server logic, and removed deprecated WebSocket-based components. - Streamlined message structures, removed obsolete enums and message types, and simplified SafeMap concurrency. - Replaced WebSocket signaling with libp2p stream protocols in server and relay components. - **Chores** - Updated and cleaned dependencies across Go, Rust, and JavaScript packages. - Added `.gitignore` for persistent data directory in relay package. <!-- end of auto-generated comment: release notes by coderabbit.ai --> --------- Co-authored-by: DatCaptainHorse <DatCaptainHorse@users.noreply.github.com> Co-authored-by: Philipp Neumann <3daquawolf@gmail.com>
78 lines
2.1 KiB
Go
78 lines
2.1 KiB
Go
package connections
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import (
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"log/slog"
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gen "relay/internal/proto"
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"github.com/pion/webrtc/v4"
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"google.golang.org/protobuf/proto"
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)
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type OnMessageCallback func(data []byte)
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// NestriDataChannel is a custom data channel with callbacks
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type NestriDataChannel struct {
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*webrtc.DataChannel
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callbacks map[string]OnMessageCallback // MessageBase type -> callback
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}
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// NewNestriDataChannel creates a new NestriDataChannel from *webrtc.DataChannel
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func NewNestriDataChannel(dc *webrtc.DataChannel) *NestriDataChannel {
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ndc := &NestriDataChannel{
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DataChannel: dc,
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callbacks: make(map[string]OnMessageCallback),
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}
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// Handler for incoming messages
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ndc.OnMessage(func(msg webrtc.DataChannelMessage) {
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// If string type message, ignore
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if msg.IsString {
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return
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}
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// Decode message
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var base gen.ProtoMessageInput
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if err := proto.Unmarshal(msg.Data, &base); err != nil {
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slog.Error("failed to decode binary DataChannel message", "err", err)
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return
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}
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// Handle message type callback
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if callback, ok := ndc.callbacks["input"]; ok {
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go callback(msg.Data)
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} // We don't care about unhandled messages
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})
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return ndc
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}
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// SendBinary sends a binary message to the data channel
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func (ndc *NestriDataChannel) SendBinary(data []byte) error {
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return ndc.Send(data)
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}
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// RegisterMessageCallback registers a callback for a given binary message type
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func (ndc *NestriDataChannel) RegisterMessageCallback(msgType string, callback OnMessageCallback) {
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if ndc.callbacks == nil {
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ndc.callbacks = make(map[string]OnMessageCallback)
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}
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ndc.callbacks[msgType] = callback
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}
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// UnregisterMessageCallback removes the callback for a given binary message type
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func (ndc *NestriDataChannel) UnregisterMessageCallback(msgType string) {
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if ndc.callbacks != nil {
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delete(ndc.callbacks, msgType)
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}
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}
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// RegisterOnOpen registers a callback for the data channel opening
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func (ndc *NestriDataChannel) RegisterOnOpen(callback func()) {
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ndc.OnOpen(callback)
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}
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// RegisterOnClose registers a callback for the data channel closing
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func (ndc *NestriDataChannel) RegisterOnClose(callback func()) {
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ndc.OnClose(callback)
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}
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